Ji-Young Park, and June-Ho Yi Gesture Recognition Based Interactive Boxing Game
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چکیده
This paper features a gesture recognition based interface for a PC action game called “O.J. Boxing”. We have developed an interactive version of the game where gesture recognition based input technologies are successfully applied. We have implemented the game as playable and enjoyable using simple vision algorithms. The recognition system is composed of server and client computers: the server recognizes the player’s movements, and the client the punch. Punch gestures detected by the client are fed into the server to control the game. We have confirmed that the interactive version of the boxing game using a gesture recognition based interface is more real and exciting to play than the keyboard based game. Keyword: Gesture recognition, Interactive game, Human computer interface.
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تاریخ انتشار 2006